Fallout – Power Play

Fallout – Power Play

$40.00 $32.00

Number of Players: 2-4 Playing Time: 45-60Minutes Age: 14+ In the Wasteland, Only One Rule Applies That those with power, make the rules. InFallout: Power Play, compete against your friends...

In Stock
Quantity
  • SKU: RKHU715843694
  • Product Category: Card game
  • Availability: In stock

Number of Players: 2-4

Playing Time: 45-60Minutes

Age: 14+

In the Wasteland, Only One Rule Applies

That those with power, make the rules.

InFallout: Power Play, compete against your friends to determine who is the ruling power in the wastes. Forge alliances, complete quests, assassinate agents, and use every dirty trick in the book to ensure that when the sun rises, it does so on a wasteland you control.

Gameplay Overview

Fallout: Power Playis a competitive card game for 2-4 players where guile, force, and raw luck will play on your side to ensure victory. Each player takes control of one of four iconic Factions:

  • Brotherhood of Steel
  • Enclave
  • Raiders
  • Super Mutants

Using unique cards tied to your Faction, youll battle not only your foes but the challenges of the wasteland itself. Who will rise to power and dominate the post-apocalyptic world? Only you can decide

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Fallout: Power Play

Fallout: Power Play

$31.95 $25.56

Publisher Modiphius Entertainment Players 2-4 Playtime 20-50 mins Suggested Age 13 and up Additional Info 460185/fallout-power-play http://boardgamegeek.com/boardgame/460185/fallout-power-play/forums/63 Welcome to Fallout: Power Play!, in which you control one of four factions...

In Stock
Quantity
  • SKU: RKHU715803585
  • Product Category: Board Games
  • Availability: In stock
Publisher Modiphius Entertainment
Players 2-4
Playtime 20-50 mins
Suggested Age 13 and up
Additional Info 460185/fallout-power-play
http://boardgamegeek.com/boardgame/460185/fallout-power-play/forums/63

Welcome to Fallout: Power Play!, in which you control one of four factions from the Fallout universe: the Brotherhood, Raiders, the Enclave, and Super Mutant. You are all vying for control of locations within the Wasteland.

You will spend your turns attempting to gain the most influence in locations on the board, winning points at the end of each round for each location where you have the most influence. To gain influence, play agents into locations, play and complete quests (which come with other rewards as well), use “power play” cards to respond to opponents, and struggle against the Wasteland itself as each turn a randomly drawn card brings an unpredictable change to the game, from sudden atomization to a surly deathclaw rampaging through your home base. The first player to gain 10 points wins.

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